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🤖 Trash Game

🤖 Trash Game

A Roblox experience owned by CFront Robotics.

SurvivalENpost-apocalypticrobot craftingopen world survival

Trash Game is a survival experience created on 2024-09-26. It has recorded 10,064,667 lifetime visits and 47,476 favorites. Currently, 31 players are active. The experience holds a 70% like percentage. The game focuses on scavenging, crafting, and combat within a ruined world setting.

Description (written by the developer; not a statement by this register)

🤖 Welcome to the World of Trash Game! 🤖 The world has fallen into ruin, leaving only trash behind. As a resourceful Robot, it's up to you to scavenge, craft, and survive. Craft collected items into powerful Robot components, and turn your hideout into a thriving sanctuary. Will you dominate the wasteland and forge your legacy in the rubble? Features - 🛠️CRAFT: Build a unique Robot using scavenged everyday items. - 🗺️EXPLORE: Venture into an expansive open world with countless interiors to discover. - ⚔️FIGHT: Battle other players and AI NPCs to acquire the best loot. - ⚖️TRADE: Exchange your items with other players and turn trash into riches. - 🏚️BUILD: Design and upgrade your personal hideout to make it your ultimate home base. 👍 Enjoy the game? Leave a favorite and like to support the developers! 💬 Stay Connected Check out the Social Links and Community Group below to join our community, share your creations, and meet fellow players!

Last updated by the developer 15 Jun 2026, 14:01 UTC.

31
playing (measured 10 Aug 2026, 18:02 UTC)
10,064,667
lifetime visits
70%
liked (12,118 👍 / 5,235 👎)
47,682
favourites (4.7 per 1k visits)
26 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shop Publishing
850 R$
2x Crafting Speed
495 R$
Hideout Jukebox
395 R$
Personal PvE Server
345 R$
Holiday Furniture Pack
295 R$
Classic Furniture Pack
295 R$
Unlimited Paint
295 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

An Unexpected Future · other2,617,173 · 82.1% win
Dedicated Beta Tester · other128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:1870no change
13 Aug 2026, 20:1870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

trashgame.fandom.com1 active editors · 1,659 edits
375 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.