Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[ALPHA] BLITZ

[ALPHA] BLITZ

A Roblox experience owned by Helios Development.

Fighting & PvPENcombatskillsweapons

Description (written by the developer; not a statement by this register)

🕹️ Join Helios Development and support our community and growth. 🎮📱🖥️💻 Works on all Devices! ⭐ Liking and Favoriting the game help a lot, please take the time to do so if you enjoy the game! It also results in more codes, ✨ We will release updates and patches as frequently as we can! Controls for PC ~ Left Click - M1 combo ~ F - Equip Weapon ~ 1-4 - Skills ~ Left Control - Camera lock Controls for Console ~ Y or Triangle - Equip ~ Left Joystick - Sprint ~ Right Bumper - Attack ~ Top Arrow - Skill 1 ~ Left Arrow - Skill 2 ~ Bottom Arrow - Skill 3 ~ Right Arrow - Skill 4 ~ Top button on right side - Camera lock Mobile has corresponding buttons! Try code "Helios" and check comms server for more!

Last updated by the developer 7 May 2026, 19:53 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
4,002
lifetime visits
79%
liked (26 👍 / 7 👎)
39
favourites (9.7 per 1k visits)
26 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
750 R$
(Blank) VIP
400 R$
VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA BADGE · welcome3,362 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.