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[COUTDOWN] Doors Modifiers Maker

[COUTDOWN] Doors Modifiers Maker

A Roblox experience owned by Blocks-studioss.

RoleplayENDOORSmoddingsimulation

Description (written by the developer; not a statement by this register)

Welcome to Doors Modifiers Maker... Here we can create modifiers to community server of doors to the suggetions if you want! Also play this game https://www.roblox.com/games/99187910827780/DOORS-Modifier-Maker-BETA What's New? [+] Live countdown is here Game Inspired in doors CREDITS TO LSPLASH

Last updated by the developer 28 Jun 2026, 23:37 UTC.

0
playing (measured 27 Aug 2026, 14:51 UTC)
256,737
lifetime visits
41%
liked (452 👍 / 662 👎)
1,757
favourites (6.8 per 1k visits)
27 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[LIMITED] THE ABSOLUTE INFINITE
9,999 R$
[PRE-ORDER] 2x Knobs
200 R$
Color Code Theme
100 R$
Advanced Settings
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome195,630 · 100.0% win
100K Visits · other5,571 · 0.00% win
Meet a developer · social285 · 0.00% win
Around the past · other210 · 0.00% win
Welcome back! · other87 · 36.4% win
Meet a playtester! · other84 · 0.00% win
The 4th dimension: The Green Baseplate · secret31 · 36.4% win
The 2th dimension: The Hexa · progression18 · 0.00% win
It's Sally's Playtime's! · progression8 · 0.00% win
The 3th dimension: The Matrix · progression5 · 0.00% win
The 1th dimension: The Flying Mecha · progression3 · 0.00% win
New Era! [LIVE EVENT] · social3 · 0.00% win
Event Completed: Halloween · social2 · 0.00% win
Event Completed: Christmas · other2 · 0.00% win
Purchase Done! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4127 August 2026 — 41 % liked6 September 2026 — 41 % liked6 October 2026 — 41 % liked27 August 20266 October 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 14:5341no change
6 Sept 2026, 14:5241no change
27 Aug 2026, 14:5141first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.