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[NEW] Matching Dahood Outfits

[NEW] Matching Dahood Outfits

A Roblox experience owned by laceddown.

RoleplayENDa HoodAvatar CustomizationOutfit Loader

Description (written by the developer; not a statement by this register)

⛧ group: https://www.roblox.com/groups/33647333 ⛧ All in-game purchases stay in your inventory! ⛧ Make sure to leave a like to help us grow ⛧ outfits updated frequently ! ⛧ This game has no copyright or infringement of brands, not all clothes are owned by us, Ugc's are made by talented creators, full credits to them. ⛧ if you want your UGC or CLOTHES removed, please comment on my group wall (Will be gone ASAP) Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween, avatar outfits r6 outfits Avatar customization, Clothing, Trends, Social, Friends, Creativity, Outfit Store , Outfit Ideas , Hair Combo , Outfit Loader , Fits , Matching Fits , Hair style, Home

Last updated by the developer 15 Oct 2024, 06:25 UTC.

0
playing (measured 15 Aug 2026, 06:07 UTC)
21,266
lifetime visits
76%
liked (19 👍 / 6 👎)
215
favourites (10.1 per 1k visits)
27 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome18,568
thank you · other351

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.