🎅[Christmas]🎅 RNG Strongest Hero
A Roblox experience owned by Star Ocean 2024.
SimulatorENanimegachadungeon crawler
🎅[Christmas]🎅 RNG Strongest Hero is a simulator experience created on 2024-09-27. The game has accumulated 3,220,215 lifetime visits and 92,447 favorites. It maintains a 96% like percentage. Currently, zero users are playing. The description indicates players roll anime characters, explore dungeons, and forge tools.
Description (written by the developer; not a statement by this register)
🥳 Welcome to RNG Strongest Hero 🥳 Roll classic aura anime characters and equip them to follow! Get the highest rarity anime units and hit varied dungeon worlds. ⚔️How to play⚔️ 🎲 Click the Roll button for incredible anime units 🗺️ Explore the dungeon map and fight against waves 🍀 Forge classic anime tools to boost your luck with 👑 Get the best units and conquer to become the anime lord Start your adventure now 🎉 collect and equip your ideal anime characters More updates to be continued 🏷Tags: RNG Hero, anime RNG, demon slayer, Naruto, ONE Piece, Dragon Ball, Bleach 🎉Code: Welcome Thanks RNGStrongestHero 1.2 upd 1. Added four new heroes, some of which require breakthroughs to obtain. 2.Fix some Bug Notice: The Christmas event will conclude with the next update.
Last updated by the developer 29 Jun 2026, 01:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 05:19 | 96 | no change |
| 24 Aug 2026, 05:18 | 96 | no change |
| 14 Aug 2026, 05:17 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.