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Starving for Attention RP [ RP NAMES + MORE!! ]

Starving for Attention RP [ RP NAMES + MORE!! ]

A Roblox experience owned by Starving for Attention.

RoleplayENzombie apocalypseweb series IPavatar customization

Description (written by the developer; not a statement by this register)

Starving for Attention is a web series about a zombie and human surviving the apocalypse together, this game is a roleplay of the series with the locations from the series. Join the game every now and then to get a chance to see the owner doing admin events! game is inspired by starving for attention and pvz roleplay by vexxalius RP Names And More Update: - Added RP names due to Roblox's chat update (and because the game felt empty without it) - You can now customize your avatar in the top right of the screen - Fixed the floor outside of the Hotel not showing the black road floor - Added a lobby + teleporter inside it

Last updated by the developer 14 Jan 2026, 00:16 UTC.

0
playing (measured 18 Sept 2026, 11:30 UTC)
1,116
lifetime visits
96%
liked (50 👍 / 2 👎)
43
favourites (38.5 per 1k visits)
27 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 11:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Biggest Donation
300 R$
Big Donation
100 R$
Donation
30 R$
Small donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9618 September 2026 — 96 % liked29 September 2026 — 96 % liked18 September 202629 September 2026
2 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 03:1596no change
18 Sept 2026, 14:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.