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🇵🇹 | VoiceTuga | 🎙️

🇵🇹 | VoiceTuga | 🎙️

A Roblox experience owned by VoiceTuga.

Social & hangoutPTsocialportuguese culturevoice chat

🇵🇹 | VoiceTuga | 🎙️ is a social-hangout experience created on 2024-09-27. The game records 2,530,547 lifetime visits and 15 concurrent players. It holds 8,818 favorites and maintains a 92% like percentage. The experience features voice chat and themed events.

Description (written by the developer; not a statement by this register)

👋 Welcome to VoiceTuga, a social game that also helps spread Portuguese culture! 📜 Rules: Find all the information and rules on our server! Make sure you read to ensure a fun and respectful experience for everyone. 🗺️ Explore the map: Discover unique places inspired by iconic places in Portugal, from historic cities to stunning landscapes. 🎙️ Socialize: Use the Voice chat system to interact with other players! 🎉 Live Events: Participate in regular themed events and special date celebrations! ⚡ Ready to get started? Join the community and be part of this unique experience. ✅ Available at: 🖥️ PC / 📱 Mobile / 🥽 VR / 🎮 Console

Last updated by the developer 3 Aug 2026, 02:07 UTC.

15
playing (measured 10 Aug 2026, 16:36 UTC)
2,530,547
lifetime visits
92%
liked (4,228 👍 / 357 👎)
8,845
favourites (3.5 per 1k visits)
27 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3624first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
DJ Gamepass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bem-Vindo ao VoiceTuga · welcome161,659 · 14.7% win
Natal 2025 · other12,541 · 0.00% win
Pascoa 2026 · other9,370 · 0.00% win
Páscoa 2025 · other5,632 · 0.00% win
Natal 2024 · other216 · 0.00% win
Halloween 2025 · other142 · 0.00% win
Halloween 2024 · other74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:2292no change
14 Aug 2026, 07:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.