Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Lumberjack Simulator

Lumberjack Simulator

A Roblox experience owned by Scalar 2.

SimulatorENsimulatorcuttingclicker

Description (written by the developer; not a statement by this register)

cut

Last updated by the developer 2 Nov 2023, 16:42 UTC.

0
playing (measured 1 Sept 2026, 11:51 UTC)
416
lifetime visits
100%
liked (12 👍 / 0 👎)
13
favourites (31.3 per 1k visits)
19 May 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 11:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Gauntlet
4,999 R$
Premium
1,099 R$
Infinite Storage
899 R$
Nuke
699 R$
Darkmatter Key
599 R$
Flame Key
499 R$
VIP
499 R$
Space Key
399 R$
Samurai Pack
399 R$
Frostland Key
299 R$
Gladiator Pack
299 R$
Skip Crate Animation
50 R$
Sprint
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome24 · 0.00% win
Getting an upgrade · collection11 · 0.00% win
Level 1 · progression8 · 0.00% win
Level 25 · progression4 · 0.00% win
Level 50 · progression4 · 0.00% win
Level 5 · progression4 · 0.00% win
Level 10 · progression4 · 0.00% win
5 Rebirths · progression3 · 0.00% win
First Rebirth · progression3 · 0.00% win
10 Rebirths · progression3 · 0.00% win
50 Rebirths · progression2 · 0.00% win
25 Rebirths · progression2 · 0.00% win
100 Rebirths · progression2 · 0.00% win
Level 100 · progression2 · 0.00% win
Flame Zone · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.