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Five Nights at King Noob's 2

Five Nights at King Noob's 2

A Roblox experience owned by Spine Chill Games.

HorrorENhorrorFive Nights at Freddy'ssurvival

Description (written by the developer; not a statement by this register)

Update 1.0 - Release -- Creation Date -- 5/22/2025

Last updated by the developer 20 Mar 2026, 16:20 UTC.

0
playing (measured 19 Aug 2026, 17:53 UTC)
913
lifetime visits
86%
liked (12 👍 / 2 👎)
11
favourites (12.0 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Night 1 · progression18 · 0.00% win
Night 2 · progression10 · 0.00% win
Night 3 · progression6 · 0.00% win
Night 4 · progression2 · 0.00% win
Night 5 · progression2 · 0.00% win
6/20 · progression1 · 0.00% win
Night 6 · progression1 · 0.00% win
Unique · other0 · 0.00% win
Shadow Night · progression0 · 0.00% win
Noob Entertainment · progression0 · 0.00% win
Family & Friends. · social0 · 0.00% win
Original · progression0 · 0.00% win
7/20 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.520 August 2026 — 85 % liked29 September 2026 — 86 % liked20 August 202629 September 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 12:0886+1
20 Aug 2026, 01:1785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.