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☢️ Line To Zombie Bunker

☢️ Line To Zombie Bunker

A Roblox experience owned by Bunker_Boys.

SimulatorENzombie apocalypsequeue simulatorhorror

☢️ Line To Zombie Bunker is a simulator experience created on 2024-09-28. The game has accumulated 814,734 lifetime visits and 5,065 favorites. It maintains a 90% like percentage. Currently, zero users are playing. The title is categorized under the simulator genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

☢️ - Wait in line to reach the end of the bunker! You'll encounter some SCARY friends on the way 🧟 The world is ending, and you're the remaining last few people on earth. Are YOU able to reach the end of the line to survive the 🧟 Zombie Apocalypses? Play the game and find out if you will be able to survive. 🚨Report any bugs in the group wall if you encounter an issue Inspired by Bathroom Line Simulator, Death Row, Line To Heaven Game is supported on all platforms PC 🖥️, mobile 📱, tablet 📟, and console 🎮 ⭐- Favorite and leave a 👍like on the game for more endings and updates!

Last updated by the developer 7 Aug 2025, 22:00 UTC.

0
playing (measured 10 Aug 2026, 19:00 UTC)
814,734
lifetime visits
90%
liked (6,003 👍 / 666 👎)
5,062
favourites (6.2 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AUTO CUT
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome294,751 · 100.0% win
REBIRTH 1 · progression173,796 · 0.00% win
ENDING 1 · progression110,743 · 0.00% win
ENDING 2 · progression70,188 · 0.00% win
ENDING 3 · progression67,666 · 0.00% win
ENDING 4 · progression54,608 · 0.00% win
REBIRTH 5 · progression35,900 · 0.00% win
REBIRTH 10 · progression21,282 · 0.00% win
ENDING 5 · progression2,295 · 0.00% win
? · other2,293 · 0.00% win
SURVIVE ZOMBIE ATTACK · progression0 · 0.00% win
SURVIVE ZOMBIE HORDE · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:1590no change
14 Aug 2026, 17:0890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.