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Elemental Escapade

Elemental Escapade

A Roblox experience owned by Shadow Hive Studios.

ObbyENobstacle courseelemental themeshigh difficulty

Description (written by the developer; not a statement by this register)

[ ! ] DISCONTINUED - No longer being worked on. Elemental Escapade is a unique and challenging take on the "Obby" Roblox game type. It features several areas -- each one with a different elemental theme. There are currently 55 levels. Most Recent Update (Final Update) _____________________________ [Version 0.5.1] -The "Skip Level" button is now located in the menu. -Added a "Free Skip" button. Everyone is granted one skip for free. -Added free skips as a daily reward for group members. This game is VERY difficult!

Last updated by the developer 10 Jul 2023, 00:31 UTC.

0
playing (measured 7 Sept 2026, 10:00 UTC)
26,772
lifetime visits
32%
liked (262 👍 / 549 👎)
740
favourites (27.6 per 1k visits)
18 May 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 10:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
500 R$
Golden Boombox
250 R$
Jump Power + 10
50 R$
Walk Speed + 5
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Begin Your Journey · welcome12,098 · 0.00% win
Learning The Ropes · progression7,698 · 0.00% win
Met the Creator · social1,097 · 0.00% win
Toxicologist · progression443 · 0.00% win
Toxic Secret · secret66 · 0.00% win
Earth Secret · secret32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.