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nico's testing 🌸

nico's testing 🌸

A Roblox experience owned by nico's amazing community.

OtherENtestingmusicdev showcase

Description (written by the developer; not a statement by this register)

devs: creator/head developer - @nicopatty_legs @Coolgamer49349 - building songs used: nicopatty - apt. 25 j1gggs - from the start (meowfey) SiIvaGunner - dlting (jp version)

Last updated by the developer 7 Jul 2026, 12:36 UTC.

0
playing (measured 11 Aug 2026, 23:01 UTC)
10,631
lifetime visits
90%
liked (28 👍 / 3 👎)
50
favourites (4.7 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10 Robux support
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome! · welcome4,705 · 100.0% win
a ghost town · progression1,082 · 57.1% win
where am i? · collection354 · 0.00% win
meet a developer · other67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.