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[HORROR SANS] Undertale: Buried Past

[HORROR SANS] Undertale: Buried Past

A Roblox experience owned by Undertale: Buried Past Community.

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Description (written by the developer; not a statement by this register)

A game made in a week by a request Press Alt or DPadLeft to shiftlock -| Credits |- | Unknown_1Name (Avarage)| [Game Creator, Scripter, Animator, Builder, Modeler, Artist, and UI Designer] | | 40ArBiTeR04 (Arbi) | [Animator, Builder and Artist] | Pgfb666 (EXM) | [Artist and Tester] | obama_pyramid (Black) | [Tester] | boolkjhgfdsjhgfdskjh (HeroHunterKuro) | [Contributor] | Laazygengar (Goon2) | [Contributor]

Last updated by the developer 19 Jul 2026, 15:05 UTC.

0
playing (measured 11 Aug 2026, 18:31 UTC)
85,373
lifetime visits
81%
liked (635 👍 / 151 👎)
2,119
favourites (24.8 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Demo 3 Player · other36,216 · 0.00% win
Demo 2 Player · other11,143 · 0.00% win
THUNDERS · other5,346 · 0.00% win
Easter 2025 · other1,226 · 0.00% win
Mimicking The Dead · other80 · 0.00% win
Demo Player · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:4681no change
15 Aug 2026, 12:3281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.