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ANYA PRISON RUN OBBY (FIRST PERSON OBBY!)

ANYA PRISON RUN OBBY (FIRST PERSON OBBY!)

A Roblox experience owned by Anime Prison Obbies.

ObbyENAnyaPrison EscapeFirst Person

ANYA PRISON RUN OBBY (FIRST PERSON OBBY!) is an obby experience created on 2024-09-28. The title has accumulated 4,429,378 lifetime visits and 1,117 favorites. Currently, zero users are playing. The experience holds an 84% like percentage. The description indicates gameplay involves traversing obstacles to escape a prison setting.

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒ANYA PRISON ESCAPE OBBY [FIRST PERSON!]. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 🔒 🔒 Make your way though challenging Obstacles and make it to freedom. 👍 Please leave a like and favorite if you enjoyed the game, and join the group if you want to see more games like this. 💰 Buying the gamepasses really helps me out! 💰 [TAGS]: Escape Prison Obby, Prison, Obby, Cartoony, Fun, Adventure, Anime, Anya, duck, puppy, bunny, cute, aesthetic, girl obby, boy obby, obby but you're anya, gummy bear tower, stud, jump, tower of, barry prison run, barrys obby, anya tower, anime prison run

Last updated by the developer 9 Mar 2025, 20:02 UTC.

0
playing (measured 11 Aug 2026, 11:47 UTC)
4,429,378
lifetime visits
84%
liked (435 👍 / 80 👎)
1,118
favourites (0.3 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] ALL GAMEPASSES
1,299 R$
[50% OFF] MEGA GOD MOD
299 R$
VIP ROOM ( OP!)
299 R$
[50% OFF] OMEGA BLASTER
199 R$
[50% OFF] TELEKENESIS
199 R$
[50% OFF] Jetpack
149 R$
Minigun
149 R$
[50% OFF] SUPER HOOK
149 R$
[50% OFF] TASER
149 R$
[50% OFF] Banana Peel
79 R$
Catnap Morph
79 R$
[50% OFF] GRAVITY COLA
79 R$
[50% OFF] SPEED COLA
79 R$
[50% OFF] Hover Board
69 R$
GUARDS PACK
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome2,432,327 · 0.00% win
You Met A Developer! · other176 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked13 September 2026 — 84 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 02:3884no change
14 Aug 2026, 02:3584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.