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Group Therapy 🔊

Group Therapy 🔊

A Roblox experience owned by Chefs Games.

RoleplayENroleplaysocial simulationchaos mechanics

Description (written by the developer; not a statement by this register)

Welcome to Group Therapy where you roleplay, chat, and talk with people in a therapy room! Be a patient and share your thoughts or be a therapist and solve people's problems! What could possibly go wrong? 😊 Talk about yourself 😎 Become a therapist 👮 Put people in jail 🔥 Set the building on fire 💡 Turn the lights off ❤️ LIKE the game for more updates

Last updated by the developer 20 Jul 2025, 11:59 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
155,725
lifetime visits
87%
liked (309 👍 / 48 👎)
2,877
favourites (18.5 per 1k visits)
28 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Boombox
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome123,442 · 100.0% win
Got Jailed · other573 · 0.00% win
Lights Out · other498 · 0.00% win
Fire Emergency · other490 · 0.00% win
Nuked · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked24 October 2026 — 87 % liked3 November 2026 — 87 % liked15 August 20263 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 11:3087no change
24 Oct 2026, 11:2387no change
15 Aug 2026, 07:0187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.