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Death Crystals

Death Crystals

A Roblox experience owned by Ink Drop Games.

HorrorENhorrorescapeunderground

Description (written by the developer; not a statement by this register)

That's not what you wanted. Now you have to deal with the consequences... You are trapped underground and need to collect all the crystals to escape. It seems easy, right? But not everything is flowers. It doesn't matter where you are. You are not alone and not safe... Left Mouse Button - Interact Left Shift - Sprint Z - Use Goggles Tip: Running can be dangerous sometimes... Inspired by: IT STEALS

Last updated by the developer 11 Jul 2026, 08:34 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
266,794
lifetime visits
96%
liked (5,642 👍 / 233 👎)
18,218
favourites (68.3 per 1k visits)
29 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Deep Sleep · other48,402 · 94.1% win
1, 2, 3, Here I Come! · other22,052 · 23.5% win
Short Leg · other13,564 · 0.00% win
Good Father11,618 · 0.00% win
It's not me, it's you... · other9,637 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked4 September 2026 — 96 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:1796no change
25 Aug 2026, 02:2096no change
15 Aug 2026, 02:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.