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Chase TimeZ

Chase TimeZ

A Roblox experience owned by A Bored Person.

ObbyENcompetitivecurrency-based progressioncustomizable characters

Description (written by the developer; not a statement by this register)

Welcome to Chase TimeZ!! A place where you can Compete/Work with others in by completing GAMEMODES, Earn MONEH by winning a GAMEMODE or collecting relics in a MAP and use your MONEH to buy stuff such as (Emotes, Ability, Character) through the LOBBY. 👉LIKE And FAVORITE THE GAME, It really helps The Community!! -- OFFICAL GROUP! 👉 [https://www.roblox.com/communities/34954783/A-Bored-Person#!/about] -- Credits @RigCoil - Programming/ UI Designs/ Thumbnail, Icon. @Noenib2 - Building. Tags: Comedic, Horrific, Ethereal.

Last updated by the developer 28 May 2026, 08:32 UTC.

0
playing (measured 12 Aug 2026, 17:50 UTC)
2,048
lifetime visits
91%
liked (41 👍 / 4 👎)
155
favourites (75.7 per 1k visits)
29 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emotes Pack
80 R$
2x PowerUps Upgrade
80 R$
2x Stats
80 R$
MVP Pass
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shattered Glass. · other768 · 0.00% win
RIP: Flying Saucer · other38 · 0.00% win
Touch The Umbrella · other25 · 0.00% win
TEEVEE · secret15 · 0.00% win
Beta Test · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.