Chase TimeZ
A Roblox experience owned by A Bored Person.
ObbyENcompetitivecurrency-based progressioncustomizable characters
Description (written by the developer; not a statement by this register)
Welcome to Chase TimeZ!! A place where you can Compete/Work with others in by completing GAMEMODES, Earn MONEH by winning a GAMEMODE or collecting relics in a MAP and use your MONEH to buy stuff such as (Emotes, Ability, Character) through the LOBBY. 👉LIKE And FAVORITE THE GAME, It really helps The Community!! -- OFFICAL GROUP! 👉 [https://www.roblox.com/communities/34954783/A-Bored-Person#!/about] -- Credits @RigCoil - Programming/ UI Designs/ Thumbnail, Icon. @Noenib2 - Building. Tags: Comedic, Horrific, Ethereal.
Last updated by the developer 28 May 2026, 08:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 17:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.