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Every Second You Get +1 Jump πŸš€

Every Second You Get +1 Jump πŸš€

A Roblox experience owned by CoreBlock Games.

TycoonENincrementalparkoursocial

Description (written by the developer; not a statement by this register)

✨ Welcome to Every Second You Get +1 Jump! ✨ Climb higher, earn victories, and prove your jumping skills! πŸ§—β€β™‚οΈπŸ’₯ πŸ’Ž Roblox Premium Benefits: Get 1.5x Jump Boosts and Exclusive Daily Rewards! πŸ† Join our group β€œCoreBlock Games..” Unlock daily rewards and special member perks! πŸ‘‰ Join Here https://www.roblox.com/pt/communities/396765747/CoreBlock-Games πŸ‘₯ Invite your friends and jump together for extra boosts! ❀️ Enjoying the game? Don’t forget to Like ⭐ and Favorite πŸ’– to support us! 🧩 Feedback & Bug Reports: Share your thoughts or report bugs on our community wall!

Last updated by the developer 29 Oct 2025, 17:21 UTC.

0
playing (measured 27 Aug 2026, 06:17 UTC)
5,572
lifetime visits
78%
liked (7 πŸ‘ / 2 πŸ‘Ž)
962
favourites (172.6 per 1k visits)
29 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 06:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Tapete Voador
800 R$
+10 Pets Equipados
250 R$
Escotilha Tripla
175 R$
HoverBoard
175 R$
Jetpack
80 R$
Gravity Coil
80 R$
Speed Coil
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to +1 Jump Every Second! Β· welcome4,265 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.