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Emerson's School of Revenge

Emerson's School of Revenge

A Roblox experience owned by Louise VN Studios.

HorrorENhorrorschoolbaldi's basics inspired

Description (written by the developer; not a statement by this register)

You will play as a highschool student, Michael, who two years ago abandoned his siblings in a horrible accident. As a punishment, your imagination plays tricks on you, making you believe that you're in danger. Meet the characters: Emerson - Lily's favorite TV show character who will chase you down to get justice. Penelope - A sweet child who just wants to play. If you run into her, she'll make you play jump rope twenty times! Greedy Kitty - She just wants to take your food, and she'll block your path if you don't give it to her. Ms. Unicorn - No one knows why she has a horn, but she'll send you to detention for fifteen seconds if you're disobeying the rules. Controls: Click E for the proximity prompt, arrows to walk around, and left shift to run. For mobile, click the run button. Scripting and character drawings done by me, but I do not take credit for the models. They were all found in Roblox Studio. Also, school house model and gameplay highly inspired by Baldi's Basics.

Last updated by the developer 1 Oct 2024, 15:11 UTC.

0
playing (measured 10 Aug 2026, 20:33 UTC)
9,007
lifetime visits
62%
liked (55 👍 / 34 👎)
167
favourites (18.5 per 1k visits)
29 September 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

It's over now. · progression64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.