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[🍥NEW] Shy Gaze Outfit Ideas

[🍥NEW] Shy Gaze Outfit Ideas

A Roblox experience owned by adorbl.

RoleplayENavatar customizationaesthetic fashionoutfit shop

Description (written by the developer; not a statement by this register)

welcome 2 shy gaze avatar outfits (˶◜ᵕ◝˶) 💗 〃✦ (11/23/24) added 3 new fits ♡ ⸝⸝⸝⭑.ᐟ original shy gaze fits 4 u . . . . . ◟ 〃✦ ┆ all in-game purchases stay in ur inventory 〃✦ ┆ make sure to like & favorite to help us grow 👍 . . . . . ◟ 🤍 join our group adorbl for ranks & more ; https://www.roblox.com/groups/34915813/adorbl#!/about . . . . . ◟ ˚⋅ do not steal our outfits for your games, action will be taken ˚⋅ we don't own the copyright to any of our ugcs or clothing ingame ˚⋅ if you'd like ur item(s) removed pls contact us via our group wall . . . . tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Hair , Outfit Shop Hair Combos , Avatars , Aesthetic , Da Hood, DH, Steal Outfits , Matching , tt , Dh style , Outfit shop , Cute fits , Matching Halloween , Shy Gaze, Mori Kei, Woman Face, Woman Face Outfits, Igari, Igary, Nana, Hachi, Coquette

Last updated by the developer 19 Dec 2024, 01:46 UTC.

0
playing (measured 11 Aug 2026, 16:15 UTC)
116,270
lifetime visits
87%
liked (447 👍 / 65 👎)
10,860
favourites (93.4 per 1k visits)
30 September 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you played shy gaze avatar outfits! · other72,476 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:1887no change
15 Aug 2026, 09:3887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.