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[Running Type]Imiya Prefecture/Imiya Prefecture

[Running Type]Imiya Prefecture/Imiya Prefecture

A Roblox experience owned by 【公式】夢希放送ホールディングス.

SimulatorENrailway simulationvehicle operationroleplay

Description (written by the developer; not a statement by this register)

■Game Introduction This server is focused on the operation of the Munshi Railway. It also operates buses, airlines, ships and so on from time to time. Enjoy it with the server in the Munshi Prefecture, which consists of three cities: Miyagi City, Urahama City, and Kamumishi Town. This server operates about seven companies, mainly Munshi Railway. The company running the service is the company listed at the top of each operation screen. Please enter the server to check the display content. ■About Operation The service runs from 18:30 on Tuesday, 19:00 on Friday and 16:30 on Sunday. ■To play this game This railway uses frimo and distribution items for vehicles and station buildings. Please play if you can understand the following. ■Rules Please stop the behavior that any participant in the server feels annoying other than you. Please refrain from spamming, slander, or insulting other members of the server. 3Please stop interfering with the operation. (Operations such as junctions, intrusion of non-employees into the cab, intrusion on the line) PLEASE OBSERVE THE FOLLOWING RULES TO JOIN THE GAME. IF YOU DO NOT COMPLY WITH THIS RULE, YOU WILL BE BANNED FROM THE GAME, WARNED, EXPELLED FROM THE GROUP, ETC.

Last updated by the developer 10 Aug 2026, 22:51 UTC.

0
playing (measured 12 Aug 2026, 01:31 UTC)
3,207
lifetime visits
86%
liked (18 👍 / 3 👎)
14
favourites (4.4 per 1k visits)
30 September 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

寄付
70 R$
20roba
20 R$
寄付
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome/welcome · welcome216 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.