Gang Line Simulator
A Roblox experience owned by PotatoSunshine.
SimulatorENgangsimulatorline mechanic
Gang Line Simulator is a simulator experience created on 2024-09-30. It has recorded 5,021,169 lifetime visits and 81,955 favorites. The current player count is 0. The game holds a 55% like percentage. No additional metrics are provided in the source data.
Description (written by the developer; not a statement by this register)
You want to join a gang? You better get in line! Can you beat a mob of the hardest wannabe gangsters who will do anything to get to the top? 👍 Remember to Like and favorite⭐the game to support future updates!👍
Last updated by the developer 15 May 2025, 13:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:35 | 55 | no change |
| 14 Aug 2026, 01:32 | 55 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.