Jukes [NEW UPD]
A Roblox experience owned by Jukes Community.
MinigamesENtagcompetitiverole-switching
Jukes [NEW UPD] is a minigame created on 2024-09-30. It has recorded 821,785 lifetime visits and 1,454 favorites. The experience currently has 0 players online. It holds a 46% like percentage. The description highlights a tag game mechanic involving a JUKER role.
Description (written by the developer; not a statement by this register)
! THE ORIGINAL JUKES ! Welcome to JUKES - Tag Game 200K UPDATE OUT! ------------------------ Get ready to dodge, weave, and outsmart your friends in JUKES, the ultimate test of reflexes and strategy! One player starts with a glowing red outline—they’re the JUKER. Their goal? Escape and juke the chasers to remain JUKER. But here’s the twist: once you’ve caught the JUKER, you become the JUKER, and the chase begins. Game Features: - Fast-paced tag action with dynamic role switching - Red outline mechanic that clearly marks the current JUKER - Endless juking possibilities—use your environment and timing to escape - Competitive fun for friends or solo players looking to sharpen their skills Can you master the art of the juke and be the JUKER? Or will you embrace the chase and become the ultimate chaser? NEW UPDATE!!!!!!!! ---------------------------- - NEW LOBBY - ROUND SYSTEM - COINS & WINS - MUTE BUTTON ---------------------------- ! STILL UNDER DEVELOPMENT !
Last updated by the developer 10 Mar 2026, 16:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 11:49 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:07 | 47 | +1 |
| 14 Aug 2026, 17:06 | 46 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.