[🏖️] Clean It To Keep It!
A Roblox experience owned by BitSoar.
SimulatorENcleaning simulationpet hatchingdaily rewards
[🏖️] Clean It To Keep It! is a simulator experience created on 2024-09-30. It has accumulated 5,260,458 lifetime visits and 18,275 favorites. Currently, six users are playing. The game holds a 73% like percentage. Developed by BitSoar Studios, the title focuses on cleaning items to earn rewards and upgrade tools within its gameplay mechanics.
Description (written by the developer; not a statement by this register)
🧼✨ Welcome to Clean It To Keep It! 🧼✨ ⭐ REPORT BUGS IN OUR COMMUNITY SERVER OR GROUP FORUM FOR IN FREE GAME REWARDS! ⭐ 🫧 If you can clean items, you can keep them! 💵 Sell what you cleaned to get rich! 🧽 Upgrade your tool and clean cooler items! 🐶 Hatch pets to earn more! 🗺️ Discover new islands and items! 📅 You get free super soap every day you join! Play daily to not lose your streak! 🖤 A game by BitSoar Studios
Last updated by the developer 8 Aug 2026, 21:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:36 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:08 | 73 | no change |
| 24 Aug 2026, 01:08 | 73 | no change |
| 14 Aug 2026, 01:07 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.