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Longest Zipline Ever Line Simulator!

Longest Zipline Ever Line Simulator!

A Roblox experience owned by Money Railzz.

SimulatorENwaiting gameziplinesimulator

Description (written by the developer; not a statement by this register)

🏃 The Ultimate Waiting Game 🏃 Think waiting in line is boring? Think again. In Longest Zipline Line, the tension is real! Can you survive the wait and claim your spot at the front? Face off against other players in a race to the Zipline where every second counts. Along the way, unlock new areas, challenge your friends, and experience the unexpected in this hilarious, action-packed adventure. 👍 Like and favorite⭐the game to support future updates!👍

Last updated by the developer 19 Dec 2025, 01:35 UTC.

0
playing (measured 18 Aug 2026, 09:17 UTC)
18,306
lifetime visits
54%
liked (27 👍 / 23 👎)
3,185
favourites (174.0 per 1k visits)
1 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 09:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoCut
399 R$
2x Cash!
379 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

545554.518 August 2026 — 54 % liked7 October 2026 — 55 % liked27 October 2026 — 54 % liked18 August 202627 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 09:2154-1
7 Oct 2026, 09:1955+1
18 Aug 2026, 09:1754first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.