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Descent

Descent

A Roblox experience owned by The Thinktank.

HorrorENhorrorsurvivalco-op

Description (written by the developer; not a statement by this register)

You have been deemed a liability and turned over to our ultra-disciplinary process. ~25 minute unforgiving horror experience. Play with volume on. Inspired by: Ro-Bio, Pressure, Identity Fraud, Lethal Company

Last updated by the developer 29 Jun 2026, 15:51 UTC.

0
playing (measured 11 Aug 2026, 13:39 UTC)
2,173
lifetime visits
83%
liked (35 👍 / 7 👎)
224
favourites (103.1 per 1k visits)
1 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:390first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Promotion · progression7 · 0.00% win
Salvation · other3 · 0.00% win
Perfection · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8318 August 2026 — 83 % liked28 August 2026 — 83 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:4783no change
18 Aug 2026, 19:1783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

descent.fandom.com0 active editors · 1,025 edits
168 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.