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Collect Gum and Fly! πŸš€

Collect Gum and Fly! πŸš€

A Roblox experience owned by Frisky Games.

ObbyENbubblegumpet collectionflying mechanic

Collect Gum and Fly! πŸš€ is an obby experience created on 2024-10-01. The game has accumulated 761,341 lifetime visits and 1,190 favorites. It currently holds an 89% like percentage. No players are actively playing at this time.

Description (written by the developer; not a statement by this register)

🍬Welcome to Bubblegum Race! How to Play: 🍬 Eat bubblegum to grow your bubble! πŸ‘‘ Burst your bubble and fly as far as possible! 🐾 Collect cute Pets that multiply your bubblegum! Premium Players: +15% Fly Speed and +30% Hatch Speed!πŸš€ Got lag? Use a FREE VIP Server πŸ‘

Last updated by the developer 23 May 2026, 15:53 UTC.

0
playing (measured 10 Aug 2026, 21:34 UTC)
761,341
lifetime visits
89%
liked (371 πŸ‘ / 48 πŸ‘Ž)
1,190
favourites (1.6 per 1k visits)
1 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Eggs
888 R$
8 Egg Hatch
799 R$
Super Lucky
429 R$
+4 Pet Equip
249 R$
VIP
249 R$
Triple Hatch
149 R$
Lucky
149 R$
+100 Pet Slots
149 R$
Faster Hatch
129 R$
+2 Pet Equip
79 R$
Extra Range
49 R$
+50 Pet Slots
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bubblegum Race! Β· other530,796 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.