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Giggle

Giggle

A Roblox experience owned by Nub Studios..

HorrorENDOORShorrorparody

Description (written by the developer; not a statement by this register)

This is meant to be a joke, so don't take it seriously.Based off DOORS, specifically Floor 2. Go play DOORS if you haven't Thumbnail By Me (Nuvurndary) Patch Log: Patch 1.08 - Soundtrack Added an original soundtrack Patch 1.07 - Biggest Donation Added the 1,000 Robux donation gamepass Patch 1.06 - Donations Added donation gamepasses Patch 1.05 - Tiny Details Literally just added tiny details Patch 1.04 - Grumble Plush Fixes Fixed the Grumble plushies being unanchored, meaning you could push them around and they would just kinda explode sometimes, aswell as changing some of the colors on the Grumble plushie Patch 1.03 - End Redesign Extended and redesigned the ending area Patch 1.02 - New Badge N Stuff Added some new stuff to the end of the game, aswell as a new badge for winning and also added this update log thing LOL Patch 1.01 - Update I Forgor Umm I actually forgot what I did in this patch but I think it was like just map changes so yea Patch 1.0 - Release The release

Last updated by the developer 17 May 2026, 20:34 UTC.

0
playing (measured 31 Aug 2026, 23:35 UTC)
1,414
lifetime visits
80%
liked (12 👍 / 3 👎)
7
favourites (5.0 per 1k visits)
1 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 23:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Biggest Donation
1,000 R$
Bigger Donation
500 R$
Big Donation
250 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome922 · 0.00% win
Congratulations! · progression60 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.