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Be a Silly Seal [Baby Baikal]

Be a Silly Seal [Baby Baikal]

A Roblox experience owned by Be a Silly Seal.

RoleplayENanimal roleplaycustomizationcollection

Be a Silly Seal [Baby Baikal] is a roleplay experience created on 2024-10-01. The game currently has 723 players online. It has accumulated 97,519,920 lifetime visits and 457,861 favorites. User engagement shows a 95% like percentage. The title features updates including Baby Baikal seals and new customization options.

Description (written by the developer; not a statement by this register)

[Babykal Update] Baby Baikals have been spotted in the region! Beat the SmartSquid and catch the new Freshwater fish to unlock the Baby Baikal Seal + Expand your Sealpartment with new rooms! + New hats, clothes recolors, and animations + Mizore-type seals have been updated to be compatible with the Seal Editor + Disguiser - Hunting update delayed, will include major rework Fish, Swim, Explore, Play, and Be a Silly Seal in this seally game! Fish and Explore the sea for treasures to earn Sealcoins Customize your seal, your way with different styles, shapes, hats, and gears Like the game and Join the Group for 100 free Sealcoins x2 Daily Reward Sealcoins for Premium Subscribers If any seal has lost data please create a ticket!

Last updated by the developer 23 Oct 2026, 22:54 UTC.

197
playing (measured 26 Oct 2026, 21:50 UTC)
100,608,760
lifetime visits
95%
liked (140,563 👍 / 7,148 👎)
469,790
favourites (4.7 per 1k visits)
1 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

119474296.51976 October 202626 October 2026
500 measurements spanning 21 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–527 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 21:50197-11
26 Oct 2026, 20:50208+27
26 Oct 2026, 19:50181-59
26 Oct 2026, 18:50240+4
26 Oct 2026, 17:50236-11
26 Oct 2026, 16:50247-27
26 Oct 2026, 15:50274-15
26 Oct 2026, 14:50289-12
26 Oct 2026, 13:50301+13
26 Oct 2026, 12:50288-22
26 Oct 2026, 11:50310+32
26 Oct 2026, 10:50278+30
26 Oct 2026, 09:50248+29
26 Oct 2026, 08:50219+10
26 Oct 2026, 07:50209+24
26 Oct 2026, 06:50185+23
26 Oct 2026, 05:50162-24
26 Oct 2026, 04:50186-1
26 Oct 2026, 03:50187-32
26 Oct 2026, 02:50219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Silly Pack
1,299 R$
Disguiser
649 R$
Mega Mallet
599 R$
Expert Hunter
549 R$
Engineeal
499 R$
Master Fisherseal
499 R$
Shrink Ray
499 R$
Glorpy
399 R$
Super Swimmer
399 R$
Fruits Pack 1
349 R$
Mizore Morph
349 R$
Niko
349 R$
Magic Wand
349 R$
Puggy Pack
349 R$
Third Fishing Charm
99 R$
Custom Pattern Colors
99 R$
Double Seal Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Amazing Angler · other1,719,076 · 5.7% win
Stupendous Sleuth · other659,670 · 2.2% win
Astounding Angler · other320,111 · 1.9% win
The Hatch 2025 · other201,249 · 0.00% win
Daring Detective · other107,445 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 202626 October 2026
1586 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1586
Measured (UTC)% likedChange
26 Oct 2026, 21:5095no change
26 Oct 2026, 20:5095no change
26 Oct 2026, 19:5095no change
26 Oct 2026, 18:5095no change
26 Oct 2026, 17:5095no change
26 Oct 2026, 16:5095no change
26 Oct 2026, 15:5095no change
26 Oct 2026, 14:5095no change
26 Oct 2026, 13:5095no change
26 Oct 2026, 12:5095no change
26 Oct 2026, 11:5095no change
26 Oct 2026, 10:5095no change
26 Oct 2026, 09:5095no change
26 Oct 2026, 08:5095no change
26 Oct 2026, 07:5095no change
26 Oct 2026, 06:5095no change
26 Oct 2026, 05:5095no change
26 Oct 2026, 04:5095no change
26 Oct 2026, 03:5095no change
26 Oct 2026, 02:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.