less scuffed gun testing
A Roblox experience owned by the dodgy doge group.
ShooterENgun testingsequeldeveloper update
Description (written by the developer; not a statement by this register)
my lil tangent: uhhh ive lost like most motivation/inspiration to continue this game. i doubt anyone cares, but it isnt really raking in many players, and the average playtime is 1.8 minutes. i am so, so grateful that i ended up getting some 450 players, but i cant keep going. i didnt want to let yall down but if i do even ever update again, it may not be of value. (guns with bad sfx, missing animations etc.) ive lost most motive to continue making full gun updates. i do hope someday that my burnout will disappear, but it's looking bleak. i'm genuinely sorry guys 🥲 a sequel to my first game, scuffed gun testing. delve into a half-baked production by me, OperatorDoge, and the rest of the production team. usually, i will put a lot of care and effort into my animations, unless if i dont feel like it that day. sometimes animation can get pretty boring, but i hope this provides some joy nonetheless in this otherwise dull platform called roblox. heh.. more like scuffed fun testing.
Last updated by the developer 21 Jul 2026, 03:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.