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Hide and Clap πŸ‘

Hide and Clap πŸ‘

A Roblox experience owned by 5s Games.

Social & hangoutENhorrorhide-and-seekaudio-mechanic

Description (written by the developer; not a statement by this register)

Hide and Clap πŸŽ‰ A thrilling hide-and-seek game set in a haunted house inspired by The Conjuring! Outsmart your opponents using only claps. 😱 Features: β€’ Creepy sound effects 🎢 β€’ Fast-paced, spooky fun ⚑ β€’ Unique seeker mode: louder claps mean you're closer πŸ‘ β€’ Power-ups: β©β„οΈπŸŒ™πŸ‘“πŸŒ β€’ Tag Pass (alpha) Can you hide long enough before the claps give you away? 😈 Latest Updates: β€’ No More Map Visibility (Lobby) β€’ Game Fixes βš™οΈ

Last updated by the developer 28 Apr 2026, 18:14 UTC.

0
playing (measured 22 Aug 2026, 19:21 UTC)
2,506
lifetime visits
57%
liked (12 πŸ‘ / 9 πŸ‘Ž)
35
favourites (14.0 per 1k visits)
2 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2X Seeker Chance
199 R$
2X Points
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome πŸ‘‹ Β· welcome1,729 Β· 0.00% win
Completed Season Alpha Β· progression5 Β· 0.00% win
πŸŽ‰ 1st Power-Up Purchase πŸŽ‰ Β· other5 Β· 0.00% win
❓ Β· secret2 Β· 0.00% win
πŸ† 100 Wins πŸ† Β· progression1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.