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Clone Sandbox ⚒️

Clone Sandbox ⚒️

A Roblox experience owned by coastymade!.

Sandbox & buildingENsandboxsimulationco-op

Clone Sandbox ⚒️ is a sandbox-building experience created on 2024-10-02. The game has recorded 958,856 lifetime visits and 140,355 favorites. Currently, zero players are active. The title holds an 83% like percentage. No additional metrics regarding player count or revenue are provided in the source data.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Clone Sandbox! Clone yourself and make the clones do anything! 📈 Unlock abilities, increase clone speed, size, jump, ragdoll clones and much more! 🌟 PREMIUM PLAYERS GET +25% CASH + 5 EXTRA CLONES! 🎉 GROUP MEMBERS GET +25% CASH + 10 EXTRA CLONES! Playing with Friends? Use a FREE VIP SERVER! ✨ 🔔 Follow for Game Updates and Codes! 👍 Like the Game for Updates! 👥 Invite friends for a cash boost + FREE clones! 🩵 Join the Group for FREE CLONES: https://www.roblox.com/communities/15445962/coastymade#!/about

Last updated by the developer 17 Feb 2026, 18:53 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
958,856
lifetime visits
83%
liked (588 👍 / 118 👎)
140,354
favourites (146.4 per 1k visits)
2 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
1,235 R$
Unlock All Morphs
999 R$
Infinite Clones
829 R$
Fireworks
623 R$
50 Size
479 R$
Rocket Launchers
469 R$
Fighting Clones
249 R$
1000 Speed
199 R$
200 Jump
179 R$
10 Size
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome610,235 · 100.0% win
10K Cash · collection123,688 · 0.00% win
Inviter · social28,209 · 0.00% win
Supporter · other8,947 · 0.00% win
100K Cash · other2,494 · 0.00% win
1M Cash · collection308 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0183no change
14 Aug 2026, 15:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.