Friend or Foe -{Alpha}-
A Roblox experience owned by Rando Mando Studios.
Social & hangoutENsocial deductionasymmetric multiplayerhorror
Description (written by the developer; not a statement by this register)
-{ This game is NO where near being done, so expect bugs and issues, and these may take a while to fix }- -------------------------------------------------------------------------------------------------------------------------- Welcome to Poly Moly's Gameshow, your new eternal home. Play as a friend, who goal is to survive until the timer hits 0, use your abilities to defend and support you team, or be the foe and kill them all, leave no trace, not matter what it takes. -------------------------------------------------------------------------------------------------------------------------- Inspired and sometimes heavily by Forsaken, TR:UDR, Pillar Chase 2, and Outcome Memories (rip). !~ All copyrighted things belong to their rightful copyright owners. If you are the owner of anything in this game and want it removed, then contact us. ~!
Last updated by the developer 12 Aug 2026, 19:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 11:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.