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Press Buttons!🛑

Press Buttons!🛑

A Roblox experience owned by Synthesis (Roblox).

SimulatorENincrementalbutton simulatorstats

Press Buttons!🛑 is a simulator experience created on 2024-10-03. It has recorded 3,487,908 lifetime visits and 6,552 favorites. Currently, 17 users are playing. The game holds an 80% like percentage. The description references similar titles and incremental gameplay mechanics.

Description (written by the developer; not a statement by this register)

Recommended: Check out this simular game https://www.roblox.com/games/10565582849/Button-Simulator-99 Welcome to Press Buttons! 🛑 📊 Get the highest stats possible! 💸 Become the richest person ⭐ Get #1 on the leaderboards Version ??? -soon... Inspired by other button simulators and incremental games Credit to @EliminationsGod for the icon and one thumbnail

Last updated by the developer 31 Jul 2026, 13:24 UTC.

17
playing (measured 10 Aug 2026, 20:00 UTC)
3,487,908
lifetime visits
80%
liked (2,591 👍 / 659 👎)
6,567
favourites (1.9 per 1k visits)
3 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive
399 R$
Matrix Architect
349 R$
Mining King
299 R$
x2 Shards
299 R$
VIP
249 R$
Dungeon Master
199 R$
x2 Tokens
99 R$
Speed Cloak [SPEED]
99 R$
x3 Cash [OP]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome778,711 · 81.3% win
TUTORIAL COMPLETE · progression377,721 · 24.4% win
Unlocked the Dungeon! · progression64,952 · 6.9% win
FIRST INCINERATION · other9,746 · 2.7% win
FIRST ABSORB · other5,503 · 0.50% win
escaped the matrix · progression4,921 · 0.00% win
the end..? · progression1,762 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3380no change
14 Aug 2026, 04:3280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.