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Short n' Sweet Tour: Sabrina Carpenter [BETA]

Short n' Sweet Tour: Sabrina Carpenter [BETA]

A Roblox experience owned by Delicate Productions -_-.

Music & rhythmENmusicconcertcelebrity

Description (written by the developer; not a statement by this register)

♡ it's not that complicated, you should stay in my good graces ♡ -------- ♡ Early-Access Beta: > this game is uncompleted, and has been released for early preview access. > report any inaccuracies or errors in our feedback menu! > come back soon for the full release! -------- ♡ Quick Tips: > Join our Roblox Group below for control room access and special alerts! > Buy our VIP gamepass for special morphs and perks! > Join our Divzcrd server below for updates! -------- ♡ Credits: > @Skittzzls - Sole Developer / Owner of Delicate -------- Game fully developed by @Skittzzls, all assets are protected by Roblox ToS. [TAGS] Short n' Sweet, Short and Sweet, Sabrina Carpenter, Emails I Can't Send Tour, Sabrina, Concert.

Last updated by the developer 6 Apr 2025, 05:16 UTC.

0
playing (measured 11 Aug 2026, 01:37 UTC)
22,592
lifetime visits
69%
liked (55 👍 / 25 👎)
137
favourites (6.1 per 1k visits)
4 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

♡ you played the short n' sweet tour ! ♡ · progression16,203 · 100.0% win
♡ you played during BETA ! ♡ · other1,735 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.