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Luxury Car Wash & Gas Station 3

Luxury Car Wash & Gas Station 3

A Roblox experience owned by Electric Productions √.

SimulatorENsimulationvehicle maintenancebuilding

Description (written by the developer; not a statement by this register)

THIS GAME IS STILL IN LATE BETA, EXPECT BUGS THANK YOU ALL SO MUCH FOR THE SUPPORT!! IT MEANS THE WORLD TO ME! Be sure to like the game! Luxury Car Wash & Gas Station 3 is the 3rd installment in the Luxury Car Wash & Gas Station series. The buildings (minus NWS and mesh buildings) were FULLY built from the ground up by me, with very few free models used. It has taken 6 months to get the game to where it is now. Have fun!

Last updated by the developer 2 Jun 2026, 18:14 UTC.

0
playing (measured 10 Aug 2026, 23:49 UTC)
199,144
lifetime visits
40%
liked (280 👍 / 418 👎)
1,702
favourites (8.5 per 1k visits)
4 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tools
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome114,233 · 100.0% win
Shopping Time! · other71,133 · 0.00% win
Car Wash! · other60,717 · 0.00% win
Bruh · other927 · 0.00% win
You've Got Mail! · other55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4015 August 2026 — 40 % liked14 September 2026 — 40 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 06:3640no change
15 Aug 2026, 04:3440first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.