RUINED [DEMO 8T]
A Roblox experience owned by NYCTOPHOBIA DEVELOPMENT GROUP.
HorrorENhorrorescapeinspired-by-doors
Description (written by the developer; not a statement by this register)
[!!THIS GAME IS STILL IN A DEMO PHASE. EXPECT BUGS, AND CHANGES. NOT EVERYTHING IS FINAL!!] 5 minutes. All it took was 5 minutes. All hope is lost, but you might as well try to escape. You're going to die either way. Max graphics and headphones recommended. Inspired by Lsplash's DOORS, Nicorock5555's ROOMS, Urbanshade's PRESSURE, Joonas Rikkonen's SCP: Containment Breach and more.
Last updated by the developer 11 Aug 2026, 18:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 09:38 | 81 | +2 |
| 17 Aug 2026, 09:36 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.