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The Pink Palace [Coraline Inspired]

The Pink Palace [Coraline Inspired]

A Roblox experience owned by 0BUDGIT.

AdventureENCoralineStory ModeExploration

Description (written by the developer; not a statement by this register)

Welcome to The Pink Palace! [STORY MODE COMING SOON] Join Caroline as she & her family move into their new home, but beware, you can never know what to expect behind a closed door... Earn buttons & buy items to help your journey throughout The Pink Palace! Try Story Mode to become Caroline's best friend, exploring new worlds, and defeating evil Try Free Play to roam anywhere, and visit the tenants of The Pink Palace Expect New Updates Daily! Inspired by Coraline (2009) by LAIKA Studio's

Last updated by the developer 24 Jul 2026, 03:58 UTC.

0
playing (measured 12 Aug 2026, 06:34 UTC)
110,573
lifetime visits
85%
liked (216 👍 / 38 👎)
1,349
favourites (12.2 per 1k visits)
4 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Buttons
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Pink Palace! · welcome79,818 · 100.0% win
You found the Wooden Rod · collection2 · 0.00% win
You Win (Evil Ending) · progression0 · 0.00% win
You found the Key · collection0 · 0.00% win
You Win (Good Ending) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:1985no change
15 Aug 2026, 10:0785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.