Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Best KPOP Song

Best KPOP Song

A Roblox experience owned by Better Song.

Music & rhythmENmusickpopvoting

Best KPOP Song is a music-rhythm experience created on 2024-10-04. It has recorded 2,335,736 lifetime visits and 2,535 favorites. The game holds a 68% like percentage. Currently, zero players are active.

Description (written by the developer; not a statement by this register)

Fight for your KPOP taste and meet other fans! 🎶 Choose between popular KPOP songs 💀 Defend your choice to the death ⭐ Please consider liking and favoriting the game for more updates

Last updated by the developer 30 Nov 2024, 17:48 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
2,335,736
lifetime visits
68%
liked (563 👍 / 268 👎)
2,531
favourites (1.1 per 1k visits)
4 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,890,043 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0468no change
14 Aug 2026, 08:0468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.