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Best KPOP Song

Best KPOP Song

A Roblox experience owned by Better Song.

Music & rhythmENmusickpopvoting

Best KPOP Song is a music-rhythm experience created on 2024-10-04. It has recorded 2,335,736 lifetime visits and 2,535 favorites. The game holds a 68% like percentage. Currently, zero players are active.

Description (written by the developer; not a statement by this register)

Fight for your KPOP taste and meet other fans! 🎶 Choose between popular KPOP songs 💀 Defend your choice to the death ⭐ Please consider liking and favoriting the game for more updates

Last updated by the developer 30 Nov 2024, 17:48 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
2,335,736
lifetime visits
68%
liked (568 👍 / 269 👎)
2,512
favourites (1.1 per 1k visits)
4 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,894,169 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked3 September 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 68 % liked3 October 2026 — 68 % liked13 October 2026 — 68 % liked23 October 2026 — 68 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:0868no change
13 Oct 2026, 11:0868no change
3 Oct 2026, 11:0768no change
23 Sept 2026, 11:0668no change
13 Sept 2026, 11:0568no change
3 Sept 2026, 11:0468no change
14 Aug 2026, 08:0468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.