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𐔌 ° ˖  prncess  playtnt

𐔌 ° ˖ prncess playtnt

A Roblox experience owned by ραωρωints ୨୧.

RoleplayENroleplayroyaltysafe space

Description (written by the developer; not a statement by this register)

𐑼 ꒰ ♡ ωeℓcm tυ moo's ρωinc♡s cαstℓ .ᐟ ⓘ ‿ creαte∂ αs α sαƒe sραce ƒor moo bυt oρen for everyb♡∂y ੨ ꒰ ꒰ αh sαƒe ρωαce ƒυr aℓℓ ∂α ωittତℓ royαℓty Ი︵𐑼 ♡ ⑅ ‿ ‿ ♡ ‿ ‿ ⑅ ♡‌ ᱹ ՞ mαde by ρωinces moo n her ραbα ⁔ ⑅

Last updated by the developer 28 Dec 2025, 16:51 UTC.

0
playing (measured 11 Aug 2026, 08:19 UTC)
7,775
lifetime visits
91%
liked (153 👍 / 16 👎)
432
favourites (55.6 per 1k visits)
5 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

♡ ωeℓcm ˶ > ତ ^ ˶ · welcome2,877 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.517 August 2026 — 90 % liked27 August 2026 — 91 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 14:3491+1
17 Aug 2026, 14:3290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.