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Line To Skydive

Line To Skydive

A Roblox experience owned by Crew Games [A].

MinigamesENparkourminigamecompetitive

Line To Skydive is a minigame created on October 5, 2024. The experience has accumulated 2,279,170 lifetime visits and 262,699 favorites. It maintains an 84% like percentage. Currently, zero users are playing. The game supports PC, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

🪂 Wait your turn in line to Skydive 🪂 Experience the adventure of a lifetime and your patience will pay off! Want to skip the wait? Purchase skips and dive ahead of the crowd. Earn points by diving through rings and landing on targets! Aim for the highest score to secure your spot on the leaderboards! ⭐Favorite + Like 👍 for Updates :D Supported on all platforms: PC 🖥️, mobile 📱, tablet 📟, and console 🎮 tags: Italian Brainrot, tung tung tung sahur

Last updated by the developer 25 Aug 2025, 18:59 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
2,279,170
lifetime visits
84%
liked (5,370 👍 / 987 👎)
262,601
favourites (115.2 per 1k visits)
5 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
499 R$
2x XP
299 R$
Auto Skydive
199 R$
VIP
199 R$
Auto Cut
99 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8414 August 2026 — 84 % liked3 October 2026 — 84 % liked23 October 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 11:3084no change
23 Oct 2026, 11:2384no change
3 Oct 2026, 11:2184no change
14 Aug 2026, 08:1984first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.