Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Phone OS [EMULATOR] [📷Camera]

Phone OS [EMULATOR] [📷Camera]

A Roblox experience owned by Mysterous Potatoes.

SimulatorENsimulationdevice_emulatorcustomization

Phone OS [EMULATOR] [📷Camera] is a simulator experience created on 2024-10-05. It currently has 44 players and 19,132,175 lifetime visits. The game holds an 83% like percentage and 80,182 favorites. Players control a virtual Android device, installing apps, customizing the homescreen, and creating their own applications.

Description (written by the developer; not a statement by this register)

This is a game that simulates an Android phone experience 📷 - you're in full control of this virtual device. [This is an unofficial simulator/game] Start by powering on your phone, setting it up with a name and background, and then you're in full control. Install apps, connect to Wi-Fi, customize your homescreen, get notifications, battle viruses, chat with AI, take pictures of your avatar, you can even MAKE YOUR OWN APPS and publish them for other people to see. Almost everything in the game saves when you leave, BUT all the viruses will be cleared if you rejoin after 1 hour of inactivity. Haptics can be disabled in the game's settings. The game is still in beta, expect updates!

Last updated by the developer 15 May 2026, 21:50 UTC.

44
playing (measured 10 Aug 2026, 16:48 UTC)
19,132,175
lifetime visits
83%
liked (30,547 👍 / 6,398 👎)
80,415
favourites (4.2 per 1k visits)
5 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4858first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Apps
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Installed the OS · other7,320,767 · 100.0% win
Punished · other871,026 · 16.5% win
Computer Biology · other858,469 · 7.2% win
External Content · other812,150 · 24.9% win
Cursor Expert · other519,211 · 3.6% win
5 more minutes.. · other319,422 · 4.0% win
Play the Pulse · other188,779 · 3.3% win
Nani · other129,171 · 1.0% win
SpyNote · other34,357 · 0.20% win
Quiz Master · other31,961 · 0.60% win
RansomLocker · other20,816 · 0.20% win
Customer Service · other4,197 · 0.00% win
Breaking Character · other1,331 · 0.20% win
Uncovered · other351 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:5283no change
13 Aug 2026, 16:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.