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Skydive The Tallest Building Ever Obby

Skydive The Tallest Building Ever Obby

A Roblox experience owned by 5 Day Games.

ObbyENskydivingtallest buildingprizes

Skydive The Tallest Building Ever Obby is an obby experience created on 2024-10-06. It has accumulated 1,358,505 lifetime visits and 184,059 favorites. The current like percentage is 56. Zero users are playing now.

Description (written by the developer; not a statement by this register)

Ever wanted to skydive off the TALLEST building in the World? Now you can! 😎 Are you brave enough to climb the TALLEST building in the world and Skydive off of it?! 💪 Winner gets special prizes at the end! 👀🏆 THANK YOU FOR 1 MILLION VISITS!

Last updated by the developer 4 May 2026, 02:42 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
1,358,505
lifetime visits
56%
liked (198 👍 / 155 👎)
184,056
favourites (135.5 per 1k visits)
6 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack!
279 R$
LaserGun
229 R$
Machine Gun
229 R$
Christmas Sword
229 R$
Magic Carpet
199 R$
Grappling Hook
119 R$
Speed coil
119 R$
Gravity Coil
89 R$
BoomBox
79 R$
Sprint! [OP!]
49 R$
Fire Aura
20 R$
Grass Aura
20 R$
Rosette Aura
20 R$
Water Aura
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,034,927 · 0.00% win
Reached the Top! · progression477,136 · 0.00% win
You landed and finished! · progression208,120 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.