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Exploration Unknown

Exploration Unknown

A Roblox experience owned by Steampunk Clockwork Studios.

AdventureENsurvivalhikingopen world

Description (written by the developer; not a statement by this register)

Exploration Unknown It's hiking to deliver Random package for no reason at all which is optional to a faraway remote place at the very edge of the world that gets extended each game update. Taking on a dangerous trip to get the package delivered safely or just explore around for fun, its up to you. The idea is that there is fall damage, hunger, and a hell of a lot of pressure to survive to get to the faraway camp, or just wander in any direction you choose. Just deliver simple goods back and forth, or explore back and forth. This map may get expanded. Tags: Exploration, Game, Explore, Expedition, Travel, Distance, Checkpoints, Spawn, Saving Progress, Hunger, Health, Experience, Immersive, Traveling, Traveler, Hiking, Hike, Mountains, Forest, Trees, Plants, Water

Last updated by the developer 23 Sept 2025, 06:47 UTC.

0
playing (measured 11 Aug 2026, 07:06 UTC)
10,565
lifetime visits
86%
liked (61 👍 / 10 👎)
198
favourites (18.7 per 1k visits)
6 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Exploration Game · welcome8,917 · 0.00% win
Found the Potato · secret208 · 0.00% win
Delivered a Package to the very end · progression67 · 0.00% win
No wonder why we are here · other0 · 0.00% win
Wizard in a Cave · other0 · 0.00% win
You found the duck! · collection0 · 0.00% win
Finding the Missing Artifact · collection0 · 0.00% win
Magical Water · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.