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FIGHTING similator (πŸ₯ŠNEWπŸ₯Š)

FIGHTING similator (πŸ₯ŠNEWπŸ₯Š)

A Roblox experience owned by Pixel Mechanics.

Fighting & PvPENcombatcoin collectionarena

Description (written by the developer; not a statement by this register)

collect coins fight other and be the best

Last updated by the developer 9 Aug 2026, 20:10 UTC.

0
playing (measured 20 Aug 2026, 08:04 UTC)
959
lifetime visits
45%
liked (5 πŸ‘ / 6 πŸ‘Ž)
12
favourites (12.5 per 1k visits)
6 October 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 08:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

AZURE SWORD
49 R$
overseer sword
49 R$
dragon sword
49 R$
VIP
25 R$
2x COINS
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

secret room?!?!0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.