Nogada Healing Tower(T@ROLL)
A Roblox experience owned by FuNo_스튜디오 푸노.
ObbyENobbydifficultytower
Nogada Healing Tower(T@ROLL) is an obby experience created on 2024-10-06. The game has recorded 1,914,627 lifetime visits and 1,716 favorites. Currently, zero players are active. The title holds a 69% like percentage. The description includes various tags referencing difficulty levels and other Roblox titles, though specific player counts or update dates beyond creation are not provided in the data.
Description (written by the developer; not a statement by this register)
Hello, Hilling Tower Here Play a lot of games ---------------- -------- --------- tag:Dominic's Broken Tower, Feeding the Broken Tower, Difficulty Star School Tower, Tower, Robux, Roblox, funny game, challenge tower, s, N, V, tower for super high water, PLS DONATE, world's hardest obi, obi, slippery stage, pet simulator 99!, simulator, game, escape, dress to impress, fashion celebrity, 쌈뽕, free Robux, bag, gun game, murder, king legacy, treasure ship construction, Ntower Nogada Hills Tower PET, DIFFICULTY, SCHOOL, ᅮ, NTAOWER, FOOD, THAMMIN, FLOW, DIFFICULT, EASY, MOST EASY, MOST DIFFICULT, TOWER, TOWER, TOWER, TOWER, ADMIN, CLICK, GAME, SAIYOKURA TOWER, SAIYOKURA, WAKE UP, WHIRLWIND TOWER, WAKE UP, WHIRLWIND TOWER, TURTLE, WHIRLWIND, WHIRLWIND, WHIRLWIND TOWER CREATOR, N, A, B, C, C, KOREA, KOREA, KOREA, KOREA, KOREA, TOWER, GAME, ROBOCOP, ROBLOX, BUILDER, ROBLOX, TIERS, TOWER, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>, <&%RI_NPARAM%&>,
Last updated by the developer 3 Jul 2025, 07:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.