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UFO Line 🛸

UFO Line 🛸

A Roblox experience owned by Studio Serenity.

SimulatorENsimulationwaitingalien

Description (written by the developer; not a statement by this register)

🕒 Wait in line to discover unique encounters with extraterrestrials! 👽 Premium Benefits: 1.25x Cash Multiplier 💰 Credits: Building / UI: @Edditore Scripting: @AlienDai and @seuIqi Thumbnail + Icon: @OUMA3DA and @K0MAKICHI Research and QA: @LucyyNicoleee

Last updated by the developer 3 Oct 2025, 12:29 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
230,692
lifetime visits
55%
liked (149 👍 / 121 👎)
1,358
favourites (5.9 per 1k visits)
6 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
889 R$
Auto Cut
299 R$
Auto Encounter
259 R$
Fast Walk
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Line Cutter · other69,693 · 0.00% win
You Beamed Up · other64,132 · 100.0% win
ThePettingZoo.mp4 · other24,202 · 100.0% win
TheBananaPhone.mp4 · other24,148 · 100.0% win
TheGameShow.mp4 · other24,137 · 0.00% win
Step Back, Step Back, Step Back Silly Girl · other4,558 · 0.00% win
Met A Developer · social2,940 · 0.00% win
Get Away From Me! · other2,490 · 0.00% win
Fire!!! · other483 · 0.00% win
Beware 5G · other283 · 0.00% win
Ewwwwwww · other202 · 0.00% win
AlienDied · other54 · 0.00% win
I Can't Believe You've Done This · other52 · 0.00% win
Truth Ending · progression37 · 0.00% win
Leave Ending · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5515 August 2026 — 55 % liked25 August 2026 — 55 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3255no change
15 Aug 2026, 03:1555first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.