Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
chair farm [Really early testing]

chair farm [Really early testing]

A Roblox experience owned by The Game Devs That Are Bad At Making Games.

TycoonENtycoonsimulatorearly access

Description (written by the developer; not a statement by this register)

Hello! Chair farm is a non violent "tycoon"/ simulator game! its still a WIP still so the game is not fully functional yet, but we are working on it! Note: Chair eaters are NOT in the game yet sadly (will come in updates) WARNING! this game does not have save data yet, in the case that you decide to grind in this game, if you leave you restart Builder: greek_person Scripter: Wifi_consumer Builder 2: kcase200 Scripter 2:Nuggznuggz1243

Last updated by the developer 13 Sept 2025, 23:52 UTC.

0
playing (measured 31 Aug 2026, 19:45 UTC)
376
lifetime visits
67%
liked (4 👍 / 2 👎)
6
favourites (16.0 per 1k visits)
6 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

chair donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome!!!! · welcome26 · 0.00% win
Rude · other7 · 0.00% win
OP insta-killing super Minecraft obby lava · other5 · 0.00% win
Sisyphus · other3 · 0.00% win
speeder-upper · collection0 · 0.00% win
Glow blooms · collection0 · 0.00% win
chair blaster · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.