scuffed strategy game
A Roblox experience owned by Bucket O' Chicken.
SimulatorENNapoleonicRTSHistorical
Description (written by the developer; not a statement by this register)
A Napoleonic RTS (Real Time Strategy) game. Set to the time period of the late 18th to early 19th centuries. This game is scripted almost entirely by 1 person (me). poor optimized musket-slop game i will NOT be fixing historical inaccuracies because i am LAZY. private lobbies give commands music creditz: -Mount and Blade Warband Napoleonic DLC -California Consolidated Drum Band sfx creditz: -Roblox Toolbox -Hearts of Iron 4 stolen mechanicz: -Generic Strategy Game -Normal RTS Game -Medieval RTS -Empire: Total War -Napoleon: Total War -Empire Clash
Last updated by the developer 30 Jul 2026, 02:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 10:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.