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Sell Air to RULE THE MOON 🌙✨

Sell Air to RULE THE MOON 🌙✨

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENtycoonfactory-buildingsatire

Sell Air to RULE THE MOON 🌙✨ is a tycoon experience created on 2024-10-07. The game has accumulated 2,248,148 lifetime visits and 55,668 favorites. Currently, one user is playing. The title holds a 93% like percentage. The description outlines a premise involving selling air on the moon to achieve wealth and status.

Description (written by the developer; not a statement by this register)

You are a loser. Nobody likes you. You have no friends and ur broke. 😔 BUT you get a genius idea to start selling air (??) to people on the street (which is also on the moon). Make conveyors and build a factory, selling air to people. Prove everybody wrong... get rich and RULE THE MOON. (with air) (by being a little bit morally questionable) 💨 🎮 JOIN GROUP TO GET 125% CASH 🎮 👍 like if u want more updates :) 👍 💾 Progress is automatically saved 💾 air tycoon inspired by universal paperclips and "prove dad wrong tycoon / prove mom wrong tycoon" games

Last updated by the developer 20 Jun 2025, 21:28 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
2,248,148
lifetime visits
93%
liked (17,937 👍 / 1,434 👎)
55,520
favourites (24.7 per 1k visits)
7 October 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
299 R$
hire beast
249 R$
2x Cash
199 R$
hire the goat
199 R$
hire kai
149 R$
hire ice spice
149 R$
Carry Multiple Air
99 R$
hire speed
99 R$
Starterpack (300k cash, 3k air, 5 chips)
99 R$
hire caseoh
99 R$
2x Air
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

彡SELLING彡 · other1,249,836 · 100.0% win
彡AIR彡 · other1,249,797 · 100.0% win
彡STARTED彡 · welcome1,245,585 · 100.0% win
彡YOU彡 · other1,245,475 · 100.0% win
You ruled the moon. · progression1,364 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked2 November 2026 — 93 % liked14 August 20262 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 11:3493no change
23 Oct 2026, 11:3393no change
13 Oct 2026, 11:3293no change
3 Oct 2026, 11:3193no change
23 Sept 2026, 11:2393no change
13 Sept 2026, 11:2293no change
3 Sept 2026, 11:2193no change
14 Aug 2026, 08:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.